Talking to architects by day, flinging D10's or 20's by night.
I didn't catch the tabletop bug until V20 came out, but played non stop for months to make up for lost time. Currently I'm running a custom campaign that took my players from NYC to Europe to go after a group of hunters with ties to the Vatican and the ability to perform 'miracles'.
Over the last years our group has delved into other RPGs such as Dresden Files, Call of Cthulhu and a custom Fate system setting based on the Invincible comics. But the only one that truly stuck is Pathfinder, which I learned playing through the (highly recommendable) Rise of the Runelords adventure path.
I've gotten used to GM-ing for a group that likes to venture off the beaten path in the most absurd ways, which can be frustrating at times but is actually great fun and oddly refreshing.