GrandmasterB
  • Member for 11 years, 4 months
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How to make players carry a bomb and not know anything about it
28 votes

You could flat out tell the players they are transporting a block of high yield plastic explosives to a buyer. Now they know it's a bomb... you don't have to worry about them investigating it. When ...

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How to get a new player to understand the time investment of a table top RPG
Accepted answer
21 votes

He doesn't need to pick up the books in the first place. RPG's are a recreational activity. If he doesn't want to spend time reading gaming books, then he really has no obligation to do so. Maybe ...

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How would a 7th level wizard defend his shop?
Accepted answer
18 votes

The best way for the wizard to defend a spellbook is the same as the best way for you to protect your precious computer files - have multiple backups. But, if he hasn't had time to make a copy, if ...

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How to give a Rogue ways to shine
Accepted answer
16 votes

From your clarification it sounds like he wants to be playing a front-line fighter, so perhaps it's best (and safest for his long term prospects) if he starts gaining levels as one. That said, some ...

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In D&D 3.5e, how do turns interact with long actions (hours, weeks, etc)?
Accepted answer
15 votes

Yes.... and No. Your confusion is about how timing is handled in RPGs. Typically the 6 second rounds only are used during combat or other time critical events/encounters. In the general course of ...

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What are some dangerous non-fantasy creatures?
15 votes

Here's two groups that might not immediately come to mind when you think of dangerous animals: Insects Swarms of angy wasps and bees, biting ants, disease carrying mosquitos, poisonous spiders... a ...

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Techniques for making undead scary again
14 votes

The key to fear is the unknown. It is familiarity that breeds the complacency you see. So, in your case, do not use creatures your players know. And give the ones they do know different, unexpected ...

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As a GM, is it bad form to ask for a moment to think when improvising?
13 votes

No, it's not a problem You can't always be prepared for what your players are going to do. That's part of the fun of RPGs. In fact, if the time is towards the end of the session anyways, don't be ...

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How many kobolds does it take to dig a Pit Trap?
10 votes

To be fair to the RAW, I don't think a hole covered by branches is the kind of 'pit trap' they had in mind for the craft checks. If you look at the rules, they are specifically talking about traps in ...

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Speak with burrowing animals
Accepted answer
9 votes

Player Character Gnomes can speak with "any burrowing mammal (such as moles, badgers, ground squirrels, etc)" in first edition AD&D (PHB pg 16). The blue book basic D&D (1974-78) does not ...

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How can I help a player who is horribly afraid of character death?
8 votes

You say the player is at the point that the possibility of character death is causing him real world stress. You don't define what that stress is. But since its certainly enough to make you post ...

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How can I deliberately cause my player character's alignment to shift?
8 votes

You don't. You took a chance with a Deck of Many Things, now you have to live with the consequences. That's the very point of those decks. The only way you can change back is if your GM goes soft ...

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How can I make my PCs flee?
8 votes

One means, in addition to some of the excellent ideas already mentioned, is to separate XP from combat all together. Grant XP in blocks, by your descretion, for the characters succeeding in their ...

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Balancing players' rolls, not characters
8 votes

Clearly you need new dice! And dont let the old ones sit in the same dice bag as the new ones, or the bad luck will rub off on them. Thats a mistake a lot of gamers make. I recommend a complete, ...

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How do I make a dungeon the party will not know they are getting lost in?
8 votes

A fast running underground river/stream that they have to float/swim/dive down would do the trick. That would give you a one-way entrance to a section of the dungeon (barring magic use that can get ...

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What to do when your character is just too good?
7 votes

I agree with Sardathrion. This is really a GM'ing problem. The GM doesn't know how to challenge a high level character. Why, for example, would a single Ninja walk right up and diectly engage a ...

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What can I include in my character's background to help the GM build a better story?
7 votes

Backgrounds are a great way to help the GM. I once had a character with three ex-wives. The GM exploited that, I assure you. Every so often one of them would make an appearance for some reason or ...

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How can you find a balance between effective/optimised characters and creative characters?
6 votes

So long as your characters aren't making stupid decisions that are detrimental to the party, I don't see any reason you need to change how you play them. For example, if you buy some magic beans ...

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How do I communicate to my players that a door is, for the time being, absolutely locked to them?
6 votes

I recommend against doing this. If you do, be prepared to explain why they can't do things such as dig around it or use spells to get to the other side. I once had a group spend a month's worth of ...

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How can a samurai train Jiujutsu if they can't touch people in public?
6 votes

In a dojo, they are behind closed doors and surrounded by other warriors. It's a private area. So I don't think that should be considered in public. It'd be very different if they were at a palace, ...

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Awarding Experience for out-of-game activities, bias towards players with more time, how to fix?
6 votes

Reward them with something other than XP. You might instead hand out tokens that can be cashed in as a bonus to a roll, or perhaps a re-roll. Being able to re-roll a failed save is no small bonus! ...

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How can I create a Prisoner's Dilemma-style choice in Paranoia?
6 votes

Being Paranoia, you might consider making the outcome less than logical. The troubleshooters are separated and each questioned. Offer a reward to whoever rats out the other as a traitor. Then... ...

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How to simulate distraction during battle without actually distracting the players?
6 votes

I dont think its a good idea to distract the players like that. You run the risk of them focusing more on the movie than the game, esp as other players are taking their turns. That could really ...

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How should I introduce map drawing to my players?
5 votes

Don't tell them to draw dungeon maps But not because they shouldn't be drawing them. Part of the fun of RPG's is the adventure. And a lot of that is learning how to adventure. Many of us old time ...

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How can I fool my players into being pawns for the villain?
5 votes

As a GM, you can usually manipulate the players into doing nearly anything you want them to do, without 'railroading' them. The trick is misdirection. The key is to distract them with some other ...

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How can I speed up combat with a large number of enemies?
5 votes

Here's how I keep combats very fast. Mind you, we play a very un-crunchy, variant of 3E. Initiative. I've found that trying to maintain a list of who has initiative, who goes next, etc, slows ...

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Best way to use a GM Screen nowadays?
5 votes

The noble GM screen is just as useful to me now as it was 30 years ago. In fact, now that our group is back to D&D, I'm actually using my first edition GM screen again. I dont use it for ...

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Good Single Word Instruction for "Command" Spell
5 votes

"hyperventilate" is a good one. Anyone (humanoid) hyperventilating for a minute is going to pass out, taking them out for at least a couple of rounds. The downside is that you can only use it on ...

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Player getting frustrated because he's dropping to 0 HP frequently - what to do?
4 votes

Have the other players control the missing players' characters. The cleric really shouldn't be out front, but is by necessity because the barbarian is missing. If a player doesn't show up for a game,...

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How to deal with anti-authoritarian player characters?
4 votes

The scenario you describe is text-book GM 'railroading', which may be what Bob is really rebelling against. Some players simply don't enjoy having their characters blackmailed like that, and it will ...

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