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Pavel
  • Member for 9 years, 7 months
  • Last seen more than 6 years ago
16 votes

Crime Investigation in a fantasy world

14 votes

Should players be told to make a listen check when an enemy is sneaking about?

11 votes

How do I teach my players to (covertly) gather intelligence?

9 votes

How can I stop a large level disparity from being a problem?

8 votes

What are established ways for playing a campaign based on a real-life environment?

7 votes
Accepted

How do I handle moving to someone's back and attacking in GURPS?

5 votes

How to handle the PCs within a large military?

4 votes

How can I make my PCs flee?

3 votes

GMing a setting when your players are more familiar with it than you

3 votes

Dealing with a changing set of players in a continuous campaign

3 votes

Advice for Running the "In Between Times"

2 votes

How to roleplay languages that none of the player characters know?

2 votes

Advice for a new GM taking over for an old one?

2 votes

How to deal with player MacGyver-ism?

2 votes

How to make GURPS combat fast?

1 vote

How do you get a new player engaged in an old campaign?

1 vote

Are there maneuver options for non-combat skills?

1 vote

Running Parallel Campaigns

1 vote

How much do I tell new players about new monsters?

0 votes

How do you keep track of the Moon?

0 votes

Is it advisable to rotate the GM role between players?

0 votes

How can I have a campaign where not everyone shows up to each session?