Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
on 2.: I'm not that into 5e, but in other systems' disengage equivalents equal it to one "unit" (squares, meters per second, foot per action, whatever speed is in your system) of moving away. so any monster with a 1 "unit" movement speed could still disengage as it gains no fleeing advantage of not using it.
accepted as answer, but not completely convinced. Maybe I as a Storyteller will not enforce a P'o roll after every Shadow soul– Timing if the player (and thus the character) handles it well. The player also mentioned to me, that you can raise your P'o difficulty with cultivation, that could be a viable option, too.
I'm also thinking that the soul imbalances are both pretty devastating to your power level. But some more P'o than Hun is something I'd almost yearn for by someone with the Devil's tiger Dharma. (sry English: not my mothers tounge.)
So you would recommend not to raise the P'o? But I thought that's the point of the Devil tigers. Arrange with your inner Devil and draw strength from it.
Yeah, but the archetypical Devil tiger rises their p'o virtue and not their virtues to withstand them (looked at some NPCs in the hong kong book). I just feel like the system is at this point not being able to represent what the texts say.
But isn't a low Willpower rating contrary to the “ride vs. let ride” tenet? If you have low willpower, you also might have much more difficulties with soul state changes that should force a Dharma roll ("loosing yourself to the P'o" in the Dharma chart).
Thanks. Till now I've let my characters play their Demons mostly themselves with little interverntion. Reduces the complexity for me a lot (- number of Players NPCs to handle).