Timeline for What does Wind Walk allow you to do on your turn?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 28, 2017 at 3:16 | vote | accept | Kokiomot | ||
Jun 27, 2017 at 5:26 | history | edited | Dale M | CC BY-SA 3.0 |
fixed page ref
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Jun 27, 2017 at 5:08 | answer | added | Dale M | timeline score: 19 | |
Jun 27, 2017 at 4:49 | answer | added | Adeptus | timeline score: 3 | |
Jun 27, 2017 at 3:54 | history | tweeted | twitter.com/StackRPG/status/879548528279867392 | ||
Jun 27, 2017 at 3:21 | comment | added | Kokiomot | @JoelHarmon that's a good point about spells; in a gaseous form, it seems unlikely that one would be able to do the verbal component. Material components would be sketchy as well if you cannot directly interact with other objects. Somatic parts may be the most likely to work, but only if the form retains a humanoid shape. | |
Jun 27, 2017 at 3:10 | comment | added | Joel Harmon | To clarify, would you expect a Wind Walker to be able to cast spells with only Verbal components? I think the regular action and bonus action flavors are out, but you certainly seem to make a good point with reactions. | |
Jun 27, 2017 at 2:45 | history | asked | Kokiomot | CC BY-SA 3.0 |