Timeline for How does the Tinkerer Alchemist's familiar work?
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Aug 28, 2017 at 13:24 | comment | added | BRW | @YogoZuno It's worth nothing that SKR has said they count as the familiar class feature here. | |
Aug 27, 2017 at 20:49 | comment | added | YogoZuno | Acts as, not is. It's a second familiar-type critter. It appears we will have to agree to disagree, though. | |
Aug 27, 2017 at 4:08 | vote | accept | BRW | ||
Aug 25, 2017 at 18:15 | comment | added | BRW | "The tumor acts as the alchemist’s familiar whether attached or separated [...]" | |
Aug 24, 2017 at 21:36 | comment | added | YogoZuno | take a look at rpg.stackexchange.com/questions/67241/… - it's not clear cut. | |
Aug 24, 2017 at 21:33 | comment | added | YogoZuno | I understand the stacking, but...the tumor is not actually a familiar., despite the name. It's something else entirely that is statted as a familiar. In much the same way as a character can be built with both an eidolon and familiar, but in PFS play, could not have both active in combat. | |
Aug 24, 2017 at 13:07 | comment | added | BRW | @YogoZuno the problem with that theory is that you can never have more than one familiar, which is why just about everything that gives you a familiar says it stacks with anything else that gives you a familiar. Bit strange that this doesn't explicitly have that line, but the construct familiar from Tinkerer does have that line, so it would stack anyway. | |
Aug 24, 2017 at 6:56 | comment | added | YogoZuno | Actually, although I don't have enough detail for a full answer, I did look at the Tumor Familiar, and I don't believe it works, since it creates a NEW familiar, distinct from any other, rather than modifying an existing familiar. | |
Aug 23, 2017 at 14:13 | history | answered | BRW | CC BY-SA 3.0 |