Timeline for How can I use a polearm with Reach as a Monk/Kensei weapon?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Jan 24, 2018 at 7:27 | comment | added | Kapten-N | I know. I was not criticizing you. I just said that your bugbear monk idea was amusing, but ultimately circumvented the stated requirements rather than adhere to them. | |
Jan 23, 2018 at 22:50 | comment | added | Phil Boncer | And I included in my answer that I did not find your homebrewed weapon to be unbalanced, and noted it was one of the possible reasonable solutions. Any of these proposals is homebrew, and will have to be worked out with your DM, so he is the one you have to convince, both for what the solution is, and how your character achieves it. | |
Jan 23, 2018 at 22:38 | comment | added | Kapten-N | Yes, but the question is about the balance of a weapon that gives that effect, not about how I can achieve that effect in any way. That's why I had already decided to make her a kensei monk; it's the only way to use a Two-handed weapon with dexterity. Unless we homebrew a Two-handed weapon with Finesse, but that seems absurd. | |
Jan 23, 2018 at 18:47 | comment | added | Phil Boncer | Of course that's your decision. I don't know what your character concept includes and excludes. I was just pointing out a way in the game mechanics that would give you the effect you are looking for, in case that would be an option for your character build. | |
Jan 23, 2018 at 7:46 | comment | added | Kapten-N | A Bugbear monk? XD That would conflict with the character. Her race and background is already decided. I always decide on the character first and choose classes after. | |
Jan 22, 2018 at 23:36 | history | answered | Phil Boncer | CC BY-SA 3.0 |