Timeline for When should I correct my GM during a game?
Current License: CC BY-SA 3.0
6 events
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Feb 7, 2018 at 22:38 | comment | added | SevenSidedDie | Ah. That might be useful to edit in to help frame what the answer is aiming to help with. | |
Feb 7, 2018 at 21:26 | comment | added | Beanluc | @SevenSidedDie "How do you square this advice with the game's own advice to players to interrupt the GM when they make a rules mistake?" The way I square it is, this game is too messed-up to nitpick each transgression in real time. OP doesn't want to rules-lawyer, OP wants to fix the pattern. That's a much different conversation than interrupting to point out a single instance. | |
Feb 6, 2018 at 19:42 | history | edited | okeefe | CC BY-SA 3.0 |
Typo
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Feb 6, 2018 at 0:09 | comment | added | SevenSidedDie | How do you square this advice with the game's own advice to players to interrupt the GM when they make a rules mistake? | |
Feb 5, 2018 at 23:35 | comment | added | Robert | I was about to submit an almost identical answer, but this one is just too good. One thing I'd like to add is that taking frequent breaks is pretty common for healthy RPG pacing, so if you take regular breaks, do it then. And if you don't... maybe consider doing that? | |
Feb 5, 2018 at 23:31 | history | answered | Beanluc | CC BY-SA 3.0 |