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Phil Boncer
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I would do the same as if a small character used a heavy weapon, or a medium character used a large weapon (as from an ogre or such). He attacks with disadvantage.

I don't think more than that is needed for game balance. Disadvantage is a pretty strong penalty, equivalent to about -5 to hit, while using a 2-handed weapon in one hand is really not a very big bonus, equivalent to about +2 damage and perhaps reach.

I would do the same as if a small character used a heavy weapon, or a medium character used a large weapon (as from an ogre or such). He attacks with disadvantage.

I would do the same as if a small character used a heavy weapon, or a medium character used a large weapon (as from an ogre or such). He attacks with disadvantage.

I don't think more than that is needed for game balance. Disadvantage is a pretty strong penalty, equivalent to about -5 to hit, while using a 2-handed weapon in one hand is really not a very big bonus, equivalent to about +2 damage and perhaps reach.

Source Link
Phil Boncer
  • 16k
  • 5
  • 36
  • 89

I would do the same as if a small character used a heavy weapon, or a medium character used a large weapon (as from an ogre or such). He attacks with disadvantage.