Timeline for When to stop an in game argument?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Mar 22, 2018 at 0:27 | comment | added | user117529 | @DaveSherohman -- Thieves, maybe, or other unsavory sorts who might try to use that information to their own benefit. | |
Mar 16, 2018 at 11:05 | comment | added | Dave Sherohman | Agreed that combat encounters shouldn't be a solution to every problem, but actions should also have consequences. If you're having a noisy argument in the middle of a monster-infested dungeon, then you can logically expect that some of those monsters will come to see what all the noise is. If you're doing it in a private room at the inn, on the other hand, then there's no problem and no reason for enemies to appear. | |
Mar 16, 2018 at 8:47 | comment | added | Yates | Combat encounters really shouldn't be a solution to every problem. | |
Mar 16, 2018 at 3:23 | history | answered | user117529 | CC BY-SA 3.0 |