Skip to main content
10 events
when toggle format what by license comment
Jul 14, 2022 at 21:32 comment added ShadowRanger @PixelMaster: A house rule I've frequently seen for Geas is that the damage it deals cannot be healed naturally through rest. So they can survive it once, but either they'll die after a few days, or be forced to blow daily party resources (spell slots for healing) to keep it at bay. Makes the cost of violating the Geas something that even high-level characters would want to avoid.
Jul 14, 2022 at 20:11 history edited Nobody the Hobgoblin CC BY-SA 4.0
Capitalization, DDB link, slight grammar and punctuation fixes
Apr 1, 2018 at 21:14 history edited Pliny CC BY-SA 3.0
added 135 characters in body
Apr 1, 2018 at 21:11 comment added Pliny Good point, I forgot that it was only one a say. Editing answer.
Mar 31, 2018 at 18:54 comment added PixelMaster Geas states: "While the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day". While your average 5th-level wizard won't survive this, a barbarian will probably survive if he's at maximum hit points*. And since it's 1/day only, he can just take a long rest and be at max HP again before he takes the damage again. (*barbarian with 16 CON and average hit points instead of rolls: 12 + 7 + 7 +7 + 7 + 5*3 = 45. That damage is possible, but it is definitely not a certain death)
Mar 31, 2018 at 18:09 comment added Pliny Good point mala, edited in possible fix. The limits to what you can order with gas are, "it fails if the order will lead to certain death" beyond that there is literally no limit to what you can do with it.
Mar 31, 2018 at 18:09 history edited Pliny CC BY-SA 3.0
added 430 characters in body
Mar 31, 2018 at 17:57 comment added PixelMaster can you prevent them from removing someone else Geas?
Mar 31, 2018 at 17:57 comment added Mala Remove Curse can remove it.
Mar 31, 2018 at 17:54 history answered Pliny CC BY-SA 3.0