Skip to main content
Commonmark migration
Source Link

Backstory

##Backstory## II want to make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

Actual Question

##Actual Question## WhatWhat are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

##Backstory## I want to make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

Backstory

I want to make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

Actual Question

What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

added 1 character in body
Source Link
KDodge
  • 1.2k
  • 3
  • 14
  • 24

##Backstory## I want oto make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

##Backstory## I want o make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

##Backstory## I want to make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

deleted 11 characters in body
Source Link
KorvinStarmast
  • 144.3k
  • 36
  • 477
  • 767

##Backstory## I'm wanting toI want o make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This reminded me of a question aboutleads to interacting with hostile NPCs I wanted to askas an encounter that can earn XP.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

##Backstory## I'm wanting to make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This reminded me of a question about interacting with hostile NPCs I wanted to ask.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

##Backstory## I want o make myself a homebrew XP system to better deal with how to reward experience points to my players for roleplay, spellcasting, and combat respectively, with a separate XP track for each, rather than just the 1 experience bar that gives limited rewards as you level. I want to create a better system where the results of my player’s actions are better reflected than a basic standard number. This leads to interacting with hostile NPCs as an encounter that can earn XP.

##Actual Question## What are the stages between a Hostile NPC and a Friendly NPC. I'm looking for guidelines or rules that assist the DM in determining how the players actions and rolls effect a hostile NPC.

I would prefer references to the PHB, MM or DMG.

edited body
Source Link
NotArch
  • 125.7k
  • 40
  • 515
  • 809
Loading
deleted 232 characters in body; edited tags; edited title
Source Link
KDodge
  • 1.2k
  • 3
  • 14
  • 24
Loading
Post Undeleted by KDodge
added 87 characters in body; edited tags; edited title
Source Link
SevenSidedDie
  • 244.5k
  • 44
  • 788
  • 1k
Loading
Post Deleted by KDodge
added 79 characters in body
Source Link
KDodge
  • 1.2k
  • 3
  • 14
  • 24
Loading
[Edit removed during grace period]
Link
Gandalfmeansme
  • 38.4k
  • 9
  • 160
  • 203
Loading
Source Link
KDodge
  • 1.2k
  • 3
  • 14
  • 24
Loading