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doppelgreener
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So, specific situation. I am playing anlevel 2 artificer and looking to create some Arbalester constructs in about 2 levels. I am looking for a way to give them the ability to fly, and I'd like to be able to give them flying by level 4 at the latest. Not for the purpose of recreating the US Airforce, but to allow them to operate outside of melee range. A specific situation I am looking to create is a guardian turret protecting a dungeon room behind us so we don't have to worry as much about having enemies coming up behind us.

So, specific situation. I am playing an artificer and looking to create some Arbalester constructs in about 2 levels. I am looking for a way to give them the ability to fly. Not for the purpose of recreating the US Airforce, but to allow them to operate outside of melee range. A specific situation I am looking to create is a guardian turret protecting a dungeon room behind us so we don't have to worry as much about having enemies coming up behind us.

I am playing level 2 artificer and looking to create some Arbalester constructs. I am looking for a way to give them the ability to fly, and I'd like to be able to give them flying by level 4 at the latest. Not for the purpose of recreating the US Airforce, but to allow them to operate outside of melee range. A specific situation I am looking to create is a guardian turret protecting a dungeon room behind us so we don't have to worry as much about having enemies coming up behind us.

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doppelgreener
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3.5, would like to add How can I make flying to weapons/constructs. Suggestionsarbalester constructs with my artificer?

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3.5, would like to add flying to weapons/constructs. Suggestions?

So, specific situation. I am playing an artificer and looking to create some Arbalester constructs in about 2 levels. I am looking for a way to give them the ability to fly. Not for the purpose of recreating the US Airforce, but to allow them to operate outside of melee range. A specific situation I am looking to create is a guardian turret protecting a dungeon room behind us so we don't have to worry as much about having enemies coming up behind us.