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Aug 19, 2020 at 3:45 comment added Benjamin Don't forget that Arbalesters are Homunculi, which means they are intelligent, and therefore gain feats. In the book they start out with point blank shot, but you can spend their feats however the DM lets you. If you're sold on the flight aspect you can have them take the improved flight feat to let them hover (perfect maneuverability).
Aug 19, 2020 at 3:42 comment added Benjamin @aguinaldo The downside of such an approach is that, as a homunculus, when arbalesters die the master takes 2d10 damage. Artificers have d6 hit dice, and if you make a kill-squad of arbalesters that fly in formation and rain bolts down on the target until it dies, they're liable to get fireballed out of existence, quickly dealing more damage to you than you have hp. As awesome as a small fleet of them is, its usually wise to up their HD to get extra features like evasion.
Aug 6, 2018 at 0:07 comment added Aguinaldo Silvestre @nijineko While you can use the feat only use the feat to enhance an homunculus, I also couldn't find anywhere limiting someone to one homunculus. If you can afford 10 enhanced homunculi, go for it.
Aug 5, 2018 at 15:42 comment added nijineko Is one limited to one homunculus? The SRD doesn't seem to mention such a limitation? d20srd.org/srd/monsters/homunculus.htm
Aug 4, 2018 at 21:39 vote accept KaitoX
Aug 4, 2018 at 6:29 comment added Aguinaldo Silvestre @KaitoX No, you can't. The feat says: "Your homunculus gains natural armor and special abilities based on its HD (see chart)." As I emphasized, only your homunculus can be upgraded this way, whichever mean you used to make it.
Aug 4, 2018 at 6:23 comment added KaitoX Can this be done with just craft construct, without my homunculus? From what I understand you can only get one Homunculus, but there is no limit on crafted constructs. I would like to have a few of these.
Aug 3, 2018 at 22:01 history answered Aguinaldo Silvestre CC BY-SA 4.0