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Aug 13, 2018 at 19:40 comment added anon I played a game once with a similarly locked door that had inscriptions carved into the hallway that the door was at the end of, with the very end completely covered in soot. The inscription said something like, "DOOR MAKES FIRE WHEN ATTACKED". this was used in conjunction with a relatively soot-free spot where a specific token that we'd seen -- but didn't have -- would fit perfectly. I liked the idea of using inscriptions because it shows (a) the world has existed before the characters got there, and (b) it tells information that's difficult to get across otherwise.
Aug 13, 2018 at 15:51 history edited KorvinStarmast CC BY-SA 4.0
added 22 characters in body
Aug 13, 2018 at 12:11 vote accept Pink Sweetener
Aug 13, 2018 at 6:54 history answered Surpriser CC BY-SA 4.0