Timeline for How do I communicate to my players that a door is, for the time being, absolutely locked to them?
Current License: CC BY-SA 4.0
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Aug 13, 2018 at 19:40 | comment | added | anon | I played a game once with a similarly locked door that had inscriptions carved into the hallway that the door was at the end of, with the very end completely covered in soot. The inscription said something like, "DOOR MAKES FIRE WHEN ATTACKED". this was used in conjunction with a relatively soot-free spot where a specific token that we'd seen -- but didn't have -- would fit perfectly. I liked the idea of using inscriptions because it shows (a) the world has existed before the characters got there, and (b) it tells information that's difficult to get across otherwise. | |
Aug 13, 2018 at 15:51 | history | edited | KorvinStarmast | CC BY-SA 4.0 |
added 22 characters in body
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Aug 13, 2018 at 12:11 | vote | accept | Pink Sweetener | ||
Aug 13, 2018 at 6:54 | history | answered | Surpriser | CC BY-SA 4.0 |