Whenever you deal damage with a conjured weapon you can give the equivalent of that damage as temporary hit points to a party member or friendly NPC within 50ft. These temporary hit points disappear after 1 minute.
Oracle lvl 8 <br>
Mystery: [Metal][1] | Curse: [Aboleth][2]<br>
Str 18(+2 special trait) | Dex 10 | Con 12 | Wis 10 | Cha 18 (+2)<br>
[Flaw][3] 1: Mark of Slavery<br>
[Flaw][3] 2: Pride<br>
Drawback: Marked<br>
Trait 1: [Reactionary][4]<br>
Trait 2: [Ancestral Weapon][5]<br>
Feat 1: [Self Delusion][6] (Rogue Genius Games)<br>
Feat 2: [Noble Scion][7]<br>
Feat 3: [Extend Spell][8]<br>
Revelation: Armor Mastery<br>
LvL 3<br>
Feat 1: [Combat Casting][9]<br>
Feat 2: [Power Attack][10]<br>
Revelation: Iron Weapon<br>
LvL 5<br>
Feat 1: [Furious Focus][11]<br>
Feat 2: [Warrior Priest][12]<br>
LvL 7<br>
Feat 1: [Strange Revelation][13] (Kobold Press)<br>
Feat 2: ???<br>
Revelation: Prophetic Armor
Oracle 8
Mystery: Metal | Curse: Aboleth
Str 18(+2 special trait) | Dex 10 | Con 12 | Wis 10 | Cha 18 (+2)
Flaw 1: Mark of Slavery
Flaw 2: Pride
Drawback: Marked
Trait 1: Reactionary
Trait 2: Ancestral Weapon
Feat 1: Self Delusion (Rogue Genius Games)
Feat 2: Noble Scion
Feat 3: Extend Spell
Revelation: Armor Mastery
LvL 3
Feat 1: Combat Casting
Feat 2: Power Attack
Revelation: Iron Weapon
LvL 5
Feat 1: Furious Focus
Feat 2: Warrior Priest
LvL 7
Feat 1: Strange Revelation (Kobold Press)
Feat 2: ???
Revelation: Prophetic Armor