Timeline for Could a strong character wield an object that gives them full cover?
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Oct 24, 2018 at 13:47 | comment | added | Tsugihagi | I got it, as an estimate, from the roll20 resource linked in the answer. It's certainly larger than a barrel or chandelier, closer to the Large objects listed (a 10ftx10ft window, for example) | |
Oct 24, 2018 at 2:17 | comment | added | rpgstar | where did you get the health of the resilient door? | |
Oct 23, 2018 at 17:50 | comment | added | NotArch | Although there is basically a ruling because they don't exist at all in this edition. They could have included one and mechanics for it, but they didn't. A DM is always free to come up with rulings and if you've used or created them at your table that would go a long way to bolstering this answer. | |
Oct 23, 2018 at 17:48 | comment | added | Tsugihagi | That is fair. But considering there isn't a ruling on using a proto-tower shield while moving and it being considered a full cover that also stops you from using your weapons, using it as a temporary, frail not-shield seemed like the best out. | |
Oct 23, 2018 at 17:41 | comment | added | NotArch | I like the consideration of the door basically as temp HP, but taking full cover with you is different than creating a shield. Taking full cover with you relies upon use of your hands/somewhere to place the cover while crafting a shield gives you a free hand. | |
Oct 23, 2018 at 17:23 | history | answered | Tsugihagi | CC BY-SA 4.0 |