Timeline for What monsters can be interesting as PCs?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Jul 21, 2013 at 14:11 | comment | added | kravaros | +1: It takes a special group of players to play imbecilles :D I have a player (Int 6) that rolls 50% to forget anything smart he is about to say. | |
Apr 10, 2012 at 10:31 | comment | added | Rob | Glad to inspire :) | |
Apr 10, 2012 at 9:57 | comment | added | Metalcoder | @Rob hey, you gave me a great idea. In the case of monsters with little to no interest in forming packs, they could be minions of a greater evil, so they don't really have a choice. That way, the pack of minions can be the troupe! Obviously, they still should be interesting to portray. | |
Apr 10, 2012 at 7:30 | comment | added | Rob | I agree mostly with the "needs free will" however mindless minions of a greater power can make scary adverseries; the souless golems that the wizard creates to slay his foe, the ranks of zombies that mindlessly march through fire against their enemy or the necromancers shadow sliding in through a window to slay another noble; these are more aspects/tools of the greater power; so maybe I should just say that "minions" are an excellent aspect of a really good monster :) | |
Apr 10, 2012 at 3:01 | history | answered | aramis | CC BY-SA 3.0 |