Timeline for Is there a reason a Forge Cleric couldn't use Artisan's Blessing to convert metal into currency for profit?
Current License: CC BY-SA 4.0
17 events
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Jun 16, 2020 at 10:23 | history | edited | CommunityBot |
Commonmark migration
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Oct 23, 2019 at 6:47 | comment | added | user-781943 | Are you looking for ways to profit using this ability? There are plenty of ways to do so but it is a bit outside the scope of the question. | |
Oct 23, 2019 at 6:37 | answer | added | Blam | timeline score: 0 | |
Jun 25, 2019 at 7:25 | answer | added | Blinky | timeline score: 3 | |
Jun 20, 2019 at 12:39 | answer | added | nick012000 | timeline score: 4 | |
Dec 20, 2018 at 20:06 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
edited title
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Dec 20, 2018 at 19:15 | answer | added | user47897 | timeline score: 1 | |
Dec 20, 2018 at 17:16 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
edited title
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Dec 19, 2018 at 22:34 | vote | accept | Man_Over_Game | ||
Dec 19, 2018 at 20:44 | answer | added | Dale M | timeline score: 13 | |
Dec 19, 2018 at 0:00 | history | tweeted | twitter.com/StackRPG/status/1075179085733748736 | ||
Dec 18, 2018 at 23:12 | vote | accept | Man_Over_Game | ||
Dec 19, 2018 at 22:31 | |||||
Dec 18, 2018 at 21:25 | answer | added | NotArch | timeline score: 17 | |
Dec 18, 2018 at 21:23 | comment | added | Man_Over_Game | @gabbo1092 Sure, and that may be true, but that would just mean that I happened to have a 9g sword when it originally was a 10g sword, which is entirely possible. I'd still say that, even in mint condition, a merchant would probably buy an item back at 50% value. By converting a bunch of 9g swords (Can convert multiple items into one, such as with currency) into solid gold, I could find a much better profit margin than finding a merchant willing to buy 99g worth of 11 swords. I'm just looking to see if there are rules that reflect what that profit margin would be. | |
Dec 18, 2018 at 21:16 | history | edited | V2Blast | CC BY-SA 4.0 |
added DNDBeyond link and page number; edited tags
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Dec 18, 2018 at 21:08 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
added 223 characters in body
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Dec 18, 2018 at 21:06 | history | asked | Man_Over_Game | CC BY-SA 4.0 |