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Take away their Easy Button!

If torture has become their exclusive investigative tool then I'm going to assume that it is working for them. As GM, I think you're obliged to change things up to prevent the PCs from solving an entire problem set with one technique indefinitely. RPG's aren't a video game where you can learn The Combo and level up until you win :)

There are plenty of great suggestions on how to go about that in other answers so I won't belabor this with another.

There is strong evidencestrong evidence to suggest that torture does not work as an investigative technique so you are on strong ground by watering down its usefulness in your campaign. Also, note that most of the research indicates that the subject of the torture will not only tell his torturers what he thinks they want to hear, but he will also come to believe it! Being able to directly read minds doesn't necessarily help a whole lot.

Take away their Easy Button!

If torture has become their exclusive investigative tool then I'm going to assume that it is working for them. As GM, I think you're obliged to change things up to prevent the PCs from solving an entire problem set with one technique indefinitely. RPG's aren't a video game where you can learn The Combo and level up until you win :)

There are plenty of great suggestions on how to go about that in other answers so I won't belabor this with another.

There is strong evidence to suggest that torture does not work as an investigative technique so you are on strong ground by watering down its usefulness in your campaign. Also, note that most of the research indicates that the subject of the torture will not only tell his torturers what he thinks they want to hear, but he will also come to believe it! Being able to directly read minds doesn't necessarily help a whole lot.

Take away their Easy Button!

If torture has become their exclusive investigative tool then I'm going to assume that it is working for them. As GM, I think you're obliged to change things up to prevent the PCs from solving an entire problem set with one technique indefinitely. RPG's aren't a video game where you can learn The Combo and level up until you win :)

There are plenty of great suggestions on how to go about that in other answers so I won't belabor this with another.

There is strong evidence to suggest that torture does not work as an investigative technique so you are on strong ground by watering down its usefulness in your campaign. Also, note that most of the research indicates that the subject of the torture will not only tell his torturers what he thinks they want to hear, but he will also come to believe it! Being able to directly read minds doesn't necessarily help a whole lot.

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Pat Ludwig
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Take away their Easy Button!

If torture has become their exclusive investigative tool then I'm going to assume that it is working for them. As GM, I think you're obliged to change things up to prevent the PCs from solving an entire problem set with one technique indefinitely. RPG's aren't a video game where you can learn The Combo and level up until you win :)

There are plenty of great suggestions on how to go about that in other answers so I won't belabor this with another.

There is strong evidence to suggest that torture does not work as an investigative technique so you are on strong ground by watering down its usefulness in your campaign. Also, note that most of the research indicates that the subject of the torture will not only tell his torturers what he thinks they want to hear, but he will also come to believe it! Being able to directly read minds doesn't necessarily help a whole lot.