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Moving the frame of the question: theThe Chuul makes a single action Multiattack,-action Multiattack; the tentacle use is part of that action.

We also have some insight into design intent, albeit unofficial, in this tweet sequence and in particular the answer by JermyJeremy Crawford.

Who, who says:

So we can savelysafely gather that monster abilities are indeed effects and that either way the controller of the creature decides the order of the effect. In this case, it is most likely the DM who may choose either way.

Moving the frame of the question: the Chuul makes a single action Multiattack, the tentacle use is part of that action.

We also have some insight into design intent, albeit unofficial, in this tweet sequence and in particular the answer by Jermy Crawford.

Who says:

So we can savely gather that monster abilities are indeed effects and that either way the controller of the creature decides the order of the effect. In this case, it is most likely the DM who may choose either way.

The Chuul makes a single-action Multiattack; the tentacle use is part of that action.

We also have some insight into design intent, albeit unofficial, in this tweet sequence and in particular the answer by Jeremy Crawford, who says:

So we can safely gather that monster abilities are indeed effects and that either way the controller of the creature decides the order of the effect. In this case, it is most likely the DM who may choose either way.

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From the Sage Advice Compendium V.2.3Sage Advice Compendium V.2.3 (11):

The DM decides the order of a creature's attacks using Multiattack, unless the creature's stat block mandates a particular order.


This ruling is supported by Simultaneous Effects (XGtE, chapter 2)

Most effects in the game happen in succession, following an order set by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creature’s turn. If two or more things happen at the same time on a character or monster’s turn, the person at the game table — whether player or DM — who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player character’s turn, the player decides which of the two effects happens first.

So what are effects?

DMG errata version 2.0 page 1:

Combining Game Effects (p. 252). This is a new subsection at the end of the “Combat” section:

Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.

So we can savely gather that monster abilities are indeed effects and that either way the controller of the creature decides the order of the effect. In this case, it is most likely the DM who may choose either way.

From the Sage Advice Compendium V.2.3 (11):

The DM decides the order of a creature's attacks using Multiattack, unless the creature's stat block mandates a particular order.

From the Sage Advice Compendium V.2.3 (11):

The DM decides the order of a creature's attacks using Multiattack, unless the creature's stat block mandates a particular order.


This ruling is supported by Simultaneous Effects (XGtE, chapter 2)

Most effects in the game happen in succession, following an order set by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creature’s turn. If two or more things happen at the same time on a character or monster’s turn, the person at the game table — whether player or DM — who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player character’s turn, the player decides which of the two effects happens first.

So what are effects?

DMG errata version 2.0 page 1:

Combining Game Effects (p. 252). This is a new subsection at the end of the “Combat” section:

Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.

So we can savely gather that monster abilities are indeed effects and that either way the controller of the creature decides the order of the effect. In this case, it is most likely the DM who may choose either way.

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