Timeline for How should I balance having Magic Shops in my world?
Current License: CC BY-SA 4.0
6 events
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Jun 10, 2019 at 15:19 | comment | added | Jorge Córdoba | The original question asked how to balance having them, not how to balance the encounters... The title was edited giving the question a different meaning. The question asks whether it is JUST enough to account for more powerful PCs or whether other parts of the ruleset / worldbuilding will break and therefore needs to be accounted for, specially given the fact the DMG goes out of its way to explicitly state "magic shops do not exist". | |
Jun 10, 2019 at 9:30 | comment | added | Akixkisu | Dale M on the function of money which I prefer to this answer. | |
Jun 10, 2019 at 3:31 | comment | added | V2Blast | I did come across this question: How do the PCs' magic items factor into challenge ratings? | |
Jun 10, 2019 at 3:29 | comment | added | Dale M | @V2Blast not right now - I don’t have the book with me. It’s possible I’m remembering a Crawford tweet, if so, it will be on this site. | |
Jun 10, 2019 at 1:07 | comment | added | V2Blast | Could you point out the relevant page number/quote in the DMG where it mentions not adjusting encounters based on magic items? It seems to make sense, so I'd like to know where to look. | |
Jun 9, 2019 at 22:33 | history | answered | Dale M | CC BY-SA 4.0 |