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Adding explanation that this answer is focusing on the rules mechanics
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user37158
user37158

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which (if the DM approves doing so) you could take like any other language given by your background, or learn like researching any other language.

I could certainly understand a DM not approving doing so, given how different thieves' cant is from other languages. But you're specifically asking about how the rules handle it mechanically, and from that Languages section I think it's pretty clear that from a rules perspective it's a language like any other.

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which (if the DM approves doing so) you could take like any other language given by your background, or learn like researching any other language.

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which (if the DM approves doing so) you could take like any other language given by your background, or learn like researching any other language.

I could certainly understand a DM not approving doing so, given how different thieves' cant is from other languages. But you're specifically asking about how the rules handle it mechanically, and from that Languages section I think it's pretty clear that from a rules perspective it's a language like any other.

added 57 characters in body
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user37158
user37158

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which (if the DM approves doing so) you could take like any other language given by your background if the DM approves, or learn like researching any other language.

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which you could take like any other language given by your background if the DM approves.

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which (if the DM approves doing so) you could take like any other language given by your background, or learn like researching any other language.

Source Link
user37158
user37158

It's a "secret language"

The rules divide languages into three groups: Standard, Exotic, and Secret. In the section on Languages about what you can pick as a language, the rules say:

Choose your languages from the Standard Languages table, or choose one that is common in your campaign. With your DM’s permission, you can instead choose a language from the Exotic Languages table or a secret language, such as thieves’ cant or the tongue of druids.

That describes thieves' cant as a "secret language", which you could take like any other language given by your background if the DM approves.