Personally, I believe the difficult terrain is not forcing us to make the save; the two effects of Aberrant Ground are separate, neither relies upon the other. The creature makes nearby terrain difficult and forces nearby creatures to make a saving throw. Additionally, nothing says that the terrain itself is forcing us to make the saving throw. This also prevents the odd scenario of having full movement but zero speed. And finally the two effects of Aberrant Ground occur at different times, difficult terrain is always difficult, but our speed can only be reduced at the start of our turn. This leads me to believe the effects are entirely separate and that the difficult terrain is not what causes us to make the saving throw.
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