Timeline for How do I calculate my AC for a Tortle Draconic Bloodline sorcerer with a shield?
Current License: CC BY-SA 4.0
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Dec 10, 2019 at 21:27 | comment | added | ShadowRanger | @IronSean: Mind you, that explanation doesn't really explain why tough draconic skin somehow only helps if you're fast. Are the tortles stripping off their shells to gain maneuverability, leaving the draconic skin underneath? Really, the point is that lore isn't primary here, balance is. Almost every game that allows layering armor either nerfs it, or is open to crazy layering exploits. D&D chose the former. | |
Dec 10, 2019 at 17:45 | history | edited | Carcer | CC BY-SA 4.0 |
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Dec 10, 2019 at 15:21 | comment | added | IronSean | A lore reason for why you can pick whichever at any point would be that as a Tortle you have natural armor which acts as a deterrent to damage. You have some dexterity to try to dodge attacks, but it doesn't help as much as just trying to use your shell to absorb the damage. In fact, if you focus on trying to dodge you're likely to slip up and expose yourself to damage (lower AC than your natural). But when you get a buff and are suddenly faster, you're now able to dodge more effectively than you can just take hits on your shell, so you just start dodging instead. | |
Dec 9, 2019 at 22:53 | history | edited | Carcer | CC BY-SA 4.0 |
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Dec 9, 2019 at 22:33 | history | answered | Carcer | CC BY-SA 4.0 |