Skip to main content
7 events
when toggle format what by license comment
Dec 19, 2019 at 14:08 comment added aslum Actually, plenty of TTRPGs handle PVP just fine. A lot of Traditional ones are designed with cooperative parties in mind and so don't work, but if you look at indie games like Apocalypse World as a prime example, there's no reason the characters can't be trying to kill or injure each other for the majority of the campaign.
Dec 12, 2019 at 18:05 comment added Dan B I agree that secrecy is easy to maintain online. Is this question about an online game? It looks to me like a pen-and-paper game.
Dec 12, 2019 at 17:55 comment added Ryan_L I GM a long-running GURPS campaign online using Tabletop Simulator. When I, or my players need to pass secret messages, we use Steam's text chat, and no one else is ever aware. Secrecy is easy to maintain online.
Dec 12, 2019 at 17:46 comment added Please stop being evil Online RPGs are often already text based, and people do those all the time...
Dec 12, 2019 at 15:27 history edited Dan B CC BY-SA 4.0
deleted 8 characters in body
Dec 12, 2019 at 10:02 comment added FerventHippo Note that the question does not mention DnD.
Dec 12, 2019 at 4:35 history answered Dan B CC BY-SA 4.0