I'm planning a campaign and I want to have a village where magic doesn't work. You can't cast spells, magical items lose their ability, things like that.
I am fairly new to the lore and mechanics of the dndD&D world so I don't have a good grasp on how to do this. I could say the village is cursed but that opens up who and why questions I don't want my adventurers distracted by. I want something more like, the village happens to lie in a pocket that is disconnected for the magic plane (if that's a thing). How could that work?