Timeline for Can I hand out beads from a Necklace of Fireballs?
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Oct 2, 2020 at 23:19 | history | edited | V2Blast | CC BY-SA 4.0 |
fixed formatting; changed bold for emphasis to italics; minor copyediting
|
Oct 2, 2020 at 13:18 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 16 characters in body
|
Oct 1, 2020 at 12:13 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 292 characters in body
|
Aug 30, 2020 at 12:37 | vote | accept | BThompson | ||
Aug 28, 2020 at 19:03 | comment | added | Thomas Markov | No problem. Welcome to rpg.se, by the way. If you haven't already, take our tour, and do please stick around! We also have a fairly robust FAQ if you have any more specific questions about how we do things around here, and if you can't find your question there, feel free to hop into our general chat. | |
Aug 28, 2020 at 19:01 | comment | added | BThompson | Thanks for the response! For obvious reasons, I like the idea that the item simply knows when it's being activated. The free interaction method is very handy as well, though it may be made a tad more difficult in practice: we're fighting a dragon, and so will be quite spread out to avoid breath attacks | |
Aug 28, 2020 at 18:58 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 421 characters in body
|
Aug 28, 2020 at 18:53 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 421 characters in body
|
Aug 28, 2020 at 18:47 | history | answered | Thomas Markov | CC BY-SA 4.0 |