Timeline for Would a race with bludgeoning, piercing or slashing resistance be overpowered?
Current License: CC BY-SA 4.0
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Oct 7, 2020 at 22:37 | comment | added | Robotnik | Assuming OP gives a choice to the player as to which to be resistant to (or has different subraces or whatever) you could balance it with a Rock-Paper-Scissors weakness/resistance relationship between the damage types. i.e. Resist Bludgeoning, Weak to Piercing. Resist Piercing, Weak to Slashing, Resist Slashing, weak to Bludgeoning. | |
Oct 7, 2020 at 20:29 | comment | added | Punintended | Not a full answer and to piggyback off BlueMoon's excellent answer, consider adding small penalties to circumvent this case-by-case race issue, either for perceived net-gain trade-offs (resistance to bludgeoning + vulnerable to acid) or thematic (resistance to piercing and -10 ft movement = "tougher, heavier scales") | |
S Oct 7, 2020 at 12:24 | history | suggested | Tal | CC BY-SA 4.0 |
switch word order in heading for clarity
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Oct 7, 2020 at 12:20 | review | Suggested edits | |||
S Oct 7, 2020 at 12:24 | |||||
Oct 7, 2020 at 11:06 | history | answered | BlueMoon93 | CC BY-SA 4.0 |