Timeline for How to handle degrees of success in roll under systems
Current License: CC BY-SA 4.0
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Dec 16, 2020 at 10:16 | comment | added | Johannes | You make an excellent point, that opposed rolls (Quick Contests and Regular Contests) are rare enough that calculating Margins of Success/Failure don't slow down the game, especially if combat implements different mechanics on handling opposed rolls. | |
Dec 16, 2020 at 9:16 | history | answered | smithkm | CC BY-SA 4.0 |