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when toggle format what by license comment
Feb 2, 2021 at 16:01 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jan 3, 2021 at 5:44 history edited Joe D. CC BY-SA 4.0
Changed both to all and added only so to clarify the issue since it was noted by a comment or. If this goes beyond what is appropriate, feel free to revert
Jan 3, 2021 at 5:39 comment added Joe D. @Medix2 That is correct, you only get the extra attacks if you don't switch to a non-light melee weapon. If making it so the extra attacks equals the number of attacks you made with a light weapon, then that could be interesting but not what I have up there (as far as I know). And the "halve damage modifiers" part does include Hex, Smite, and the +3 magic weapon sword stuff. However, it's suppose to leave the weapon's damage alone, so those damage buff types would be the same as now.
Jan 3, 2021 at 5:35 comment added Joe D. @SeriousBri The intent behind this is that when you engage in this mechanic the damage modifiers added (which include ability scores, spells like Hunter's Mark, and class abilities) are halved for all attacks made with a light weapon. In exchange, you can essentially double your attack count. If it isn't clear all the attacks made have to be using a light melee weapon to benefit from, could you point out the problem area?
Jan 2, 2021 at 22:35 answer added Anagkai timeline score: 1
Jan 2, 2021 at 21:50 comment added Exempt-Medic I assume that, when determining how many attacks you make with the other hand, you look only at attacks actually made using a light weapon? In other words you cannot do the following: Take the Attack action, attack once with a light weapon; drop the weapon; draw a 1d8 one-handed weapon; attack with it three times; attack with the weapon in your other hand four times? Also, when you say to "halve damage modifiers" does this include things like hex, divine smite, a +3 magic weapon, and other ways of applying extra damage? You may also want to change the word "both" to "all"
Jan 2, 2021 at 21:31 history edited Purple Monkey CC BY-SA 4.0
Formatting
Jan 2, 2021 at 21:27 comment added SeriousBri So a high level fighter would be making 8 attacks? The first 4 from the action would be normal attack bonus, the second 4 would be half the attack bonus, and only use d4+mod damage? And this would only cost a single action? I assume attack bonus rounds down by default?
Jan 2, 2021 at 21:18 history asked Joe D. CC BY-SA 4.0