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For the purposes of this answer I am only discussing the effect of the Sword of Sharpness that maximizes weapon damage dice. The effect of decapitation or additional damage otherwise in the weapon's properties are not part of this answer. Thus, if I say "Sword of Sharpness does not work on creatures" I am referring solely to its ability to maximize damage dice.

For the purposes of this answer I am only discussing the effect of the Sword of Sharpness that maximizes weapon damage dice. The effect of decapitation or additional damage otherwise in the weapon's properties are not part of this answer. Thus, if I say "Sword of Sharpness does not work on creatures" I am referring solely to its ability to maximize damage dice.

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From this we can see that features like Divine Smite, which do add extra damage but do not explicitly add extra weapon damage do not count as weapon damage dice for the purposes of things like the Sword of Sharpness. 

The Cavalier Fighter's Unwavering Mark feature is, as far as I'm aware, one of very few features which explicitly adds to your weapon damage dice. The Bugbear's Brute feature and the Barbarian's Brutal Critical are likely other examples. The three features mentioned use the following wording:

[...] The attack's weapon deals extra damage to the target equal to half your fighter level. [...]

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Beginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. [...]

Of course, Unwavering Mark only applies to creatures so it isn't affected by a Sword of Sharpness and even if it could apply to objects, if doesn't add a die of damage, but instead a flat modifier so it is already effectively "maximized".

From this we can see that features like Divine Smite, which do add extra damage but do not explicitly add extra weapon damage do not count as weapon damage dice for the purposes of things like the Sword of Sharpness. The Cavalier Fighter's Unwavering Mark feature is, as far as I'm aware, one of very few features which explicitly adds to your weapon damage dice.

From this we can see that features like Divine Smite, which do add extra damage but do not explicitly add extra weapon damage do not count as weapon damage dice for the purposes of things like the Sword of Sharpness. 

The Cavalier Fighter's Unwavering Mark feature is, as far as I'm aware, one of very few features which explicitly adds to your weapon damage dice. The Bugbear's Brute feature and the Barbarian's Brutal Critical are likely other examples. The three features mentioned use the following wording:

[...] The attack's weapon deals extra damage to the target equal to half your fighter level. [...]

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Beginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. [...]

Of course, Unwavering Mark only applies to creatures so it isn't affected by a Sword of Sharpness and even if it could apply to objects, if doesn't add a die of damage, but instead a flat modifier so it is already effectively "maximized".

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