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Jan 15, 2023 at 7:13 answer added Nobody the Hobgoblin timeline score: 1
Jan 15, 2023 at 5:03 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Dec 16, 2022 at 4:23 history edited Thomas Markov
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Dec 16, 2022 at 4:15 answer added Curl timeline score: 1
Mar 4, 2021 at 15:38 comment added screamline @JonAristotle I don't think so. I'm not super familiar with Ravenloft, but my understanding is that all resurrection magic is affected all thorughout Barovia; it's not a situational change specific to any particular casting of a resurrection-type spell.
Mar 4, 2021 at 15:34 history edited screamline CC BY-SA 4.0
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Mar 4, 2021 at 12:00 history tweeted twitter.com/StackRPG/status/1367444721891749892
Mar 4, 2021 at 3:07 comment added Jon Aristotle @screamline yes I know you didn't mean Barovia, I mean are those similar types of things that you wanted to see in Faerun? I'm not sure I understood what you were asking and the barovian example came to mind.
Mar 4, 2021 at 2:32 comment added screamline @Rykara What I'm after is information specific to the setting. That's what I was aiming for with the lore and forgotten-realms tags (assuming I'm using those tags correctly, anyway). Yes, a wand of the war mage +1 technically alters spellcasting, but it doesn't do so in a way that matters to the setting. It's a generic magic item. The globe of invulnerability example points to something that matters to the setting: star sapphires in Faerûn do something to spellcasting that one wouldn't expect but for the lore that says so. Does that help?
Mar 4, 2021 at 1:28 comment added Rykara I kind of see what you're getting at but I'm not quite sure where the line between lore and not lore is drawn. Your reference to Globe of Invulnerability seems squarely in the former category, for example.
Mar 4, 2021 at 0:53 comment added screamline @JonAristotle I didn't have Barovia in mind. I'm really interested in Faerûn per se.
Mar 4, 2021 at 0:50 comment added screamline @Rykara Fair question. I framed this as a lore question rather than a rules question in an effort to avoid purely mechanical stuff, but maybe that doesn't quite come across?
Mar 4, 2021 at 0:35 comment added Jon Aristotle Would the Alterations to Magic in Barovia be an example of something you had in mind? resurrection madness or the cosmetic spell modifications?
Mar 3, 2021 at 23:57 comment added Rykara Wouldn't, just by way of example, all +1/+2/+3 magical items fit the description of an external, non-innate thing that augments spellcasting power?
Mar 3, 2021 at 22:54 history edited screamline CC BY-SA 4.0
Added clarification
Mar 3, 2021 at 22:39 history asked screamline CC BY-SA 4.0