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Timeline for Is the Healer feat overpowered?

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Apr 26, 2021 at 14:00 comment added Carcer @EgorHans it was definitely emphasised more in earlier editions, but building a stronghold is one of the standard downtime activities available in the DMG, with prices ranging from 5,000 to 500,000gp depending on how ambitious the characters are. It certainly isn't unusual for any given group of players to ignore that kind of thing entirely and treat their stupendous wealth as a buffer just for buying magical items or spell components, but it's not as if the game doesn't allow for them spending the money on anything else. This is a bit chatty, anyway.
Apr 26, 2021 at 13:56 comment added Mołot @EgorHamans 5e was advertised as "back to the roots", so that's about right.
Apr 26, 2021 at 13:53 comment added Egor Hans @Mołot That sounds like more of an earlier-editions thing.
Apr 25, 2021 at 12:33 vote accept Tasty213
Apr 25, 2021 at 9:50 comment added Mołot @user56480 at higher levels you may need to enlist an army or build a keep. Or pay lower level adventurers to go on a quest that's now way below your pay grade. Gold continues to be useful, in a different ways.
Apr 25, 2021 at 6:55 comment added user56480 I always thought that, for high-level PCs, healing potions are incredibly cheap. By default, there's nothing else useful to buy with a dragon's hoard. Buy a hundred, just in case you need them! But from this perspective, the money saved by using healer kits instead is trivial...
Apr 24, 2021 at 20:19 history answered Carcer CC BY-SA 4.0