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Nov 29, 2012 at 15:20 vote accept Simon Gill
Nov 29, 2012 at 10:48 answer added Undreren timeline score: 2
Nov 29, 2012 at 5:05 answer added Cthos timeline score: 11
Nov 28, 2012 at 22:02 history tweeted twitter.com/#!/StackRPG/status/273909660728299523
Nov 28, 2012 at 21:23 comment added Cristol.GdM Also, no matter how perfect they are, one big theme of the game is that scale is more important. Maybe you can perfectly soak an arrow, but how about 10 of them? 100? And even if you do soak all of it, what good does it do to your followers, who just took them all in the face?
Nov 28, 2012 at 18:43 answer added Draupadi timeline score: 12
Nov 28, 2012 at 18:13 answer added Fomite timeline score: 10
Nov 28, 2012 at 18:12 answer added Dakeyras timeline score: 2
Nov 28, 2012 at 17:01 comment added Ryno Conflict can also be inter-personal. Assuming that you have well developed characters, get them to clash with each other to some extent (not necessarily group-breaking conflict). Also, does "perfect in the skills they choose" mean they chose the right skills for every situation? (honest question, not that familiar with Solars).
Nov 28, 2012 at 17:00 history edited Simon Gill CC BY-SA 3.0
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Nov 28, 2012 at 16:46 comment added Simon Gill @Undreren Expand that a bit more, and you have an answer. Please, expand on that a bit more :)
Nov 28, 2012 at 16:42 comment added Skeith Dragons, if in doubt add more dragons, has worked for me so far :)
Nov 28, 2012 at 16:36 comment added Nigralbus Define "perfect". As in, "have perfect defenses" ? or Essence 10 God-soloing monster ? Perfect is, in fact, not always enough in Exalted.
Nov 28, 2012 at 16:33 comment added Undreren This is not an answer in itself, but conflict is not exclusively a matter of success or failure. It is better generalized into action and consequences. Put them into meaningful situations, where they have a choice between two things they want, but getting both is impossible. And make it a really, really painful choice.
Nov 28, 2012 at 16:16 history asked Simon Gill CC BY-SA 3.0