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Nepene Nep
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Don't let them bypass skill checks.

All of your problems seem to be issues of the sort that involve skills. Scouting a castle? Sounds like a perception check. Finding an ambush? Sounds like a stealth check.

There'sThey are sentient beings. If an animal tries to go around, the guards can eat them, or crush them as people often do to animals. At level 1, a spider will be competitive with a rogue, with both having around +6, but the rogue be better able to generate advantage and hide from enemies. At higher levels the rogue will be vastly more effective.

If they find the spider then they will prepare for the PCs as it will vanish rather than be beat and the encounter will be harder, so the players should send the best rather than a familiar in most situations if they want to avoid the enemy being on high alert.

You don't need a trained hawk. Normal goblins or whatever with bows can attack and eat animals that fly at them.

Don't let them bypass skill checks.

All of your problems seem to be issues of the sort that involve skills. Scouting a castle? Sounds like a perception check. Finding an ambush? Sounds like a stealth check.

There's sentient beings. If an animal tries to go around, the guards can eat them, or crush them as people often do to animals. At level 1, a spider will be competitive with a rogue, with both having around +6, but the rogue be better able to generate advantage and hide from enemies. At higher levels the rogue will be vastly more effective.

If they find the spider then they will prepare for the PCs as it will vanish rather than be beat and the encounter will be harder, so the players should send the best rather than a familiar in most situations if they want to avoid the enemy being on high alert.

You don't need a trained hawk. Normal goblins or whatever with bows can attack and eat animals that fly at them.

Don't let them bypass skill checks.

All of your problems seem to be issues of the sort that involve skills. Scouting a castle? Sounds like a perception check. Finding an ambush? Sounds like a stealth check.

They are sentient beings. If an animal tries to go around, the guards can eat them, or crush them as people often do to animals. At level 1, a spider will be competitive with a rogue, with both having around +6, but the rogue be better able to generate advantage and hide from enemies. At higher levels the rogue will be vastly more effective.

If they find the spider then they will prepare for the PCs as it will vanish rather than be beat and the encounter will be harder, so the players should send the best rather than a familiar in most situations if they want to avoid the enemy being on high alert.

You don't need a trained hawk. Normal goblins or whatever with bows can attack and eat animals that fly at them.

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Nepene Nep
  • 19.2k
  • 1
  • 49
  • 100

Don't let them bypass skill checks.

All of your problems seem to be issues of the sort that involve skills. Scouting a castle? Sounds like a perception check. Finding an ambush? Sounds like a stealth check.

There's sentient beings. If an animal tries to go around, the guards can eat them, or crush them as people often do to animals. At level 1, a spider will be competitive with a rogue, with both having around +6, but the rogue be better able to generate advantage and hide from enemies. At higher levels the rogue will be vastly more effective.

If they find the spider then they will prepare for the PCs as it will vanish rather than be beat and the encounter will be harder, so the players should send the best rather than a familiar in most situations if they want to avoid the enemy being on high alert.

You don't need a trained hawk. Normal goblins or whatever with bows can attack and eat animals that fly at them.