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Sep 26, 2021 at 15:27 comment added Victor Julio Hurtado @StuperUser I came up with that mechanic because the chances of succeeding when rolling 3d4 was too high (87.5%), and I needed to find a way to lower those chances down a bit. I must admit it is not an elegant solution.
S Sep 25, 2021 at 9:26 history suggested CommunityBot CC BY-SA 4.0
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Sep 25, 2021 at 4:33 review Suggested edits
S Sep 25, 2021 at 9:26
Sep 25, 2021 at 3:01 history became hot network question
S Sep 25, 2021 at 2:34 vote accept Victor Julio Hurtado
S Sep 25, 2021 at 2:34 vote accept Victor Julio Hurtado
S Sep 25, 2021 at 2:34
S Sep 25, 2021 at 2:34 vote accept Victor Julio Hurtado
S Sep 25, 2021 at 2:34
Sep 25, 2021 at 2:34 vote accept Victor Julio Hurtado
S Sep 25, 2021 at 2:34
Sep 25, 2021 at 0:00 history tweeted twitter.com/StackRPG/status/1441553167829790725
Sep 24, 2021 at 23:26 answer added Ilmari Karonen timeline score: 12
Sep 24, 2021 at 22:37 comment added StuperUser Are you rerolling these dice because it's fun to reroll on a crit fail or are you trying to model an actual set of probabilities?
Sep 24, 2021 at 20:22 history edited doppelgreener CC BY-SA 4.0
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Sep 24, 2021 at 19:45 comment added Someone_Evil Welcome to RPG.SE! Take the tour if you haven't already and see the help center or ask us here in the comments (use @ to ping someone) if you need more guidance. Good Luck and Happy Gaming!
Sep 24, 2021 at 19:45 answer added Someone_Evil timeline score: 5
Sep 24, 2021 at 19:02 history edited Thomas Markov
edited tags
S Sep 24, 2021 at 18:56 review First questions
Sep 24, 2021 at 19:04
S Sep 24, 2021 at 18:56 history asked Victor Julio Hurtado CC BY-SA 4.0