Timeline for Does D&D 5e support Items that impart skills/knowledge to Characters?
Current License: CC BY-SA 4.0
28 events
when toggle format | what | by | license | comment | |
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Jan 11 at 5:12 | answer | added | devashish153 | timeline score: -2 | |
Oct 3, 2021 at 15:00 | history | tweeted | twitter.com/StackRPG/status/1444678651317006339 | ||
Sep 29, 2021 at 15:57 | vote | accept | Hegna | ||
Sep 27, 2021 at 13:42 | review | Close votes | |||
Sep 27, 2021 at 16:11 | |||||
Sep 27, 2021 at 13:21 | comment | added | NotArch | I think we need to focus on adding items adding skill proficiencies OR items that have combat bonuses (what bonuses specifically are applied should be mentioned.) Can you narrow it down to one (it sounds like the proficiencies is your 'real' question)? | |
Sep 27, 2021 at 10:30 | history | became hot network question | |||
Sep 27, 2021 at 10:24 | history | reopened |
indigochild MivaScott Ryan C. Thompson Novak enkryptor |
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Sep 27, 2021 at 6:41 | comment | added | Thomas Markov | This is multiple questions and idea generation, this should not be reopened yet. | |
Sep 27, 2021 at 4:47 | vote | accept | Hegna | ||
Sep 27, 2021 at 13:15 | |||||
Sep 27, 2021 at 4:40 | history | edited | Hegna | CC BY-SA 4.0 |
edited title
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Sep 27, 2021 at 4:39 | vote | accept | Hegna | ||
Sep 27, 2021 at 4:45 | |||||
Sep 27, 2021 at 4:36 | comment | added | Hegna | I believe the last 3 paragraphs did give a summary, though I'll admit they were also loaded with context for a very specific case. I've updated it to be the general branching of Are items that grant permanent effects as consumables generally in the system? If yes, please provide some examples. If no, what are some alternatives. | |
Sep 27, 2021 at 4:35 | history | edited | Hegna | CC BY-SA 4.0 |
Updated format so that last paragraph summarizes more and moved context floating in that paragraph to earlier text.
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Sep 27, 2021 at 3:07 | review | Reopen votes | |||
Sep 27, 2021 at 10:26 | |||||
Sep 27, 2021 at 3:07 | comment | added | Novak | And I will vote to re-open when I see it. | |
Sep 27, 2021 at 2:22 | comment | added | Ryan C. Thompson | @Hegna More specific detail is generally better, so I wouldn't be worried about that. I'd recommend you add a summary paragraph at the end focusing on what specifically you are asking. | |
Sep 26, 2021 at 23:07 | comment | added | Hegna | I think Ryan has captured my general goal here, though I admittedly meant "ability" more broadly (meaning to also include combat-focused bonuses such as just a permanent increase to running speed, giving extra ki points, etc. [though I'll admit I have no idea how balanced those ideas are], or just giving generic +1 to hit on unarmed) I'll admit, the question might have too much info on the specific scenario and give context that isn't that relevant though as my inexperience in domains tends to leave me over describing for the sake of not knowing what's the most important in the area. | |
Sep 26, 2021 at 22:49 | comment | added | Thomas Markov | @RyanC.Thompson I voted for either opinion based or needs focus, I don’t remember which (though they’re the same thing here). To me, this question seems like several questions, some of which seem pretty opinion based. But if you could work on the question to focus more on the problem as you explain it, I could be convinced to vote to reopen. | |
Sep 26, 2021 at 21:59 | comment | added | Ryan C. Thompson | I agree with the other two comments. This question seems on topic to me, if a bit meandering. To me, the core question seems to be: is it unbalanced to grant a permanent skill proficiency, and if so, what is an alternative that is more conducive to game balance? Can anyone who voted to close suggest how the question might be edited to be more on topic? | |
Sep 26, 2021 at 21:32 | history | closed |
Akixkisu Thomas Markov AncientSwordRage Raj Trish |
Not suitable for this site | |
Sep 26, 2021 at 19:59 | comment | added | Novak | Shopping is meant as the querent directly "shopping" for games, supplements, etc. Not trying to identify a similar-to item in a specified set of rules. I don't understand any of these close votes, to be honest. | |
Sep 26, 2021 at 19:28 | answer | added | Ryan C. Thompson | timeline score: 13 | |
Sep 26, 2021 at 18:52 | comment | added | Kirt | I don't understand the votes to close as a shopping question. 'Trying to find an item whose effect imparts knowledge/training' within official sources seems like a pretty bounded and un-opinionated request to me. | |
Sep 26, 2021 at 16:36 | review | Close votes | |||
Sep 26, 2021 at 21:32 | |||||
S Sep 26, 2021 at 16:22 | history | suggested | Ekadh Singh |
added highly relevant tag.
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Sep 26, 2021 at 16:20 | review | Suggested edits | |||
S Sep 26, 2021 at 16:22 | |||||
S Sep 26, 2021 at 16:15 | review | First questions | |||
Sep 26, 2021 at 16:18 | |||||
S Sep 26, 2021 at 16:15 | history | asked | Hegna | CC BY-SA 4.0 |