Timeline for As a DM, how do I assassinate (or attempt to assassinate) one of my PCs within 5e RAW?
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 15, 2022 at 15:30 | history | edited | KorvinStarmast | CC BY-SA 4.0 |
added 41 characters in body; format
|
Feb 15, 2022 at 8:44 | comment | added | user73918 | @SeriousBri Yes, that's why I said "chance to attack" referring to the attack mechanics. | |
Feb 15, 2022 at 8:42 | comment | added | SeriousBri | @Non-humanPerson it isn't one attack every 6 seconds, it is constant back and forth mechanically represented as a single attack roll, and then as you get better maybe 2 or more. They aren't actually just standing around for 5 or those 6 seconds. | |
Feb 15, 2022 at 8:25 | comment | added | user73918 | @WakiNadiVellir Hm, I'm not too sure about that tbh. Remember that while inside combat you may only get a chance to attack once every 6 seconds, but outside of combat there's nothing stopping you from stabbing someone 20 times before they can properly understand what's going on. I understand wanting to have some amount of randomness though. Btw sleight of hand is for manual trickery, I think if you're going to do that then dex is the way to go! | |
Feb 15, 2022 at 8:21 | comment | added | WakiNadiVellir | "The final stab is easy.", from realism perspective, this isn't quite true though. Sometimes creatures die of a single innocent stab, but sometimes the stab just goes a few millimeters in the wrong place, or fails to cut the artery, or is turned aside by a bone/cartilage, or the victim suddenly turns right at the moment of the stab, or the assassins hand slips on the handle, or whatever. It's much more dramatic, if there is a final attack roll, or maybe a dexterity check for slitting the throat (an experienced assassin might get Sleight of Hand or Medicine proficiency added). | |
Feb 15, 2022 at 7:50 | history | answered | user73918 | CC BY-SA 4.0 |