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Feb 13, 2023 at 20:13 comment added Eddymage Several months later, I reached the conclusion that this item is quite weak: the barbarian liked it a lot, but they used it few times because they both manage to be on melee asap and because it is not so powerful. Thank for all your suggestion, I will try to use them to improve it!
Apr 12, 2022 at 21:25 history edited NotArch CC BY-SA 4.0
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Apr 12, 2022 at 12:41 comment added NotArch @Eddymage I'm not sure the Attack vs Use Item makes a massive difference for the use-case. I'd probably leave it as an attack and give them the option for Extra Attack. In most cases, though, it seems like they'll not take the extra attack as they are out of range.
Apr 12, 2022 at 12:12 comment added Eddymage My table has very reasonable players (I am lucky!) and they are aware that I create some items particularly tailored for each of them: for example, the rogue's shortsword has some property linked to his family blood. Anyway, I agree with you, repetita juvant: "talking to your players" is the first and most important thing to do at a DnD (but not only DnD) table!
Apr 12, 2022 at 12:07 comment added Eddymage Thanks for your analysis! You're right, increasing the range should work, indeed. My biggest doubt was about the action economy: do you suggest using the item costs an entire Action (Use a Magic Item) or just as attack as part of the Attack Action (hence combining with the Extra Attack feature)?
Apr 11, 2022 at 19:30 history edited NotArch CC BY-SA 4.0
added 122 characters in body
Apr 11, 2022 at 19:16 history answered NotArch CC BY-SA 4.0