Skip to main content
deleted 23 characters in body
Source Link
Thomas Markov
  • 154.5k
  • 30
  • 864
  • 1.2k

If you wanna complement around a build of a frontliner with Warcaster and Polearm master

Use it to complement a frontliner with Warcaster and Polearm Master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posiblepossible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and push them out of range whenever you cast BB and both builds come online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent or don't multiclass Hex Blade, Rogues, Cleric domains other than the Arcana Domain or clerics other than Variant Humans, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I see barely cool at lvl 12, but not as potent on lvl 16 for me.

If you wanna complement around a build of a frontliner with Warcaster and Polearm master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and push them out of range whenever you cast BB and both builds come online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent or don't multiclass Hex Blade, Rogues, Cleric domains other than the Arcana Domain or clerics other than Variant Humans, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I see barely cool at lvl 12, but not as potent on lvl 16 for me.

Use it to complement a frontliner with Warcaster and Polearm Master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent losing concentration as much as possible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and push them out of range whenever you cast BB and both builds come online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent or don't multiclass Hex Blade, Rogues, Cleric domains other than the Arcana Domain or clerics other than Variant Humans, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I see barely cool at lvl 12, but not as potent on lvl 16 for me.

added 1 character in body
Source Link

If you wanna complement around a build of a frontliner with Warcaster and Polearm master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and havepush them out of range whenever you cast BB and both builds come online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent or don't multiclass Hex Blade, Rogues, Cleric domains other than the Arcana Domain or clerics other than Variant Humans, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I don't see barely cool at lvl 12, but not as potent on lvl 16 for me.

If you wanna complement around a build of a frontliner with Warcaster and Polearm master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and have both builds online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent, Rogues, Cleric domains other than the Arcana Domain, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I don't see as potent for me.

If you wanna complement around a build of a frontliner with Warcaster and Polearm master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and push them out of range whenever you cast BB and both builds come online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent or don't multiclass Hex Blade, Rogues, Cleric domains other than the Arcana Domain or clerics other than Variant Humans, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I see barely cool at lvl 12, but not as potent on lvl 16 for me.

added 1 character in body
Source Link

If you wanna buildcomplement around a build of a frontliner with a nice concentration spellWarcaster and want to deal the most damage as you canPolearm master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, andyou'll grab Crusherpolearm master to combine it with Booming Blade onvia Warcaster your turnas a reaction as mentioned above and add the spicywith a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat polearm master so you repeat the same deal on your enemy's turntop of the other feats and have a free thunder smite as a reaction since you combine polearm-master's opportunity attackboth builds online at lvl 8 if you're not playing with Warcaster to cast BB instead of that OAtasha's extra feat.

If you're a Paladin without Booming blade, I love theThis won't work for Paladins who are not Variant Half-elf race with the variant "Moonelves Moon/Sun elf descent"descent, Rogues, Cleric domains other than the Arcana Domain, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to choose a wizard cantrip (Booming Blade)make it work, which I don't see as potent for me.

If you wanna build around a frontliner with a nice concentration spell and want to deal the most damage as you can

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, and grab Crusher to combine it with Booming Blade on your turn as mentioned above and add the spicy feat polearm master so you repeat the same deal on your enemy's turn and have a free thunder smite as a reaction since you combine polearm-master's opportunity attack with Warcaster to cast BB instead of that OA.

If you're a Paladin without Booming blade, I love the Half-elf race with the variant "Moon/Sun elf descent" to choose a wizard cantrip (Booming Blade).

If you wanna complement around a build of a frontliner with Warcaster and Polearm master

For example, a tank cleric normally wants to deal damage via Spirit Guardians spell, Paladins would maybe love spirit shroud if you're not an Oath of vengeance with Hunter's Mark and Haste or maybe there are melee Eldritch knights who love to Enlarge themselves.

To prevent on losing concentration as much as posible as a frontliner and to avoid problems with somatic spells when fighting with sword and board or two weapons (if fighting with two-handed weapons then somatic components may not be a problem for you) you normally want high AC and the Warcaster feat.

If you aim to fish the best damage dealer as I do, then you'll go quarterstaff and board, you'll grab polearm master to combine it with Booming Blade via Warcaster as a reaction with a half-elf Oath of Vengeance Paladin to combine it with "Relentless Avenger" or go Eldritch Knight with Crusher feat on top of the other feats and have both builds online at lvl 8 if you're not playing with tasha's extra feat.

This won't work for Paladins who are not Variant Half-elves Moon/Sun elf descent, Rogues, Cleric domains other than the Arcana Domain, Rangers other than Druidic Warriors or Strength based ones.

With "won't work" I mean there's little synergy or you'll need more than 3 feats to make it work, which I don't see as potent for me.

added 1 character in body
Source Link
Loading
Source Link
Loading