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Thomas Markov
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I have rarely played any kind of RPG but I read the posts here out of curiosity.

Background

A GM has spent weeks or months designing a game world. Well into the game a character invents a nuclear bomb and kills everyone. Of course this is an exaggeration but I think you know what I mean. Basically it spoils the fun and wastes a lot of work by the GM

Question

How commonly does someone spoil a game like this and what is the usual response?

Examples

  1. Give up in despair
  2. Sack the player
  3. Start up again just before the disaster
  4. Both of 2 and 3
  5. Something else
  6. Persuade the other players/characters to gang up on the miscreant and slay them in game before they can carry out their dastardly plan.

EDIT - ADDED to list but I hope not invalidating any answers, is the following. 6. Persuade the other players/characters to gang up on the miscreant and slay them in game before they can carry out their dastardly plan.

Note: I did my best with the tag. Please add any that are helpful.

I have rarely played any kind of RPG but I read the posts here out of curiosity.

Background

A GM has spent weeks or months designing a game world. Well into the game a character invents a nuclear bomb and kills everyone. Of course this is an exaggeration but I think you know what I mean. Basically it spoils the fun and wastes a lot of work by the GM

Question

How commonly does someone spoil a game like this and what is the usual response?

Examples

  1. Give up in despair
  2. Sack the player
  3. Start up again just before the disaster
  4. Both of 2 and 3
  5. Something else

EDIT - ADDED to list but I hope not invalidating any answers, is the following. 6. Persuade the other players/characters to gang up on the miscreant and slay them in game before they can carry out their dastardly plan.

Note: I did my best with the tag. Please add any that are helpful.

I have rarely played any kind of RPG but I read the posts here out of curiosity.

Background

A GM has spent weeks or months designing a game world. Well into the game a character invents a nuclear bomb and kills everyone. Of course this is an exaggeration but I think you know what I mean. Basically it spoils the fun and wastes a lot of work by the GM

Question

How commonly does someone spoil a game like this and what is the usual response?

Examples

  1. Give up in despair
  2. Sack the player
  3. Start up again just before the disaster
  4. Both of 2 and 3
  5. Something else
  6. Persuade the other players/characters to gang up on the miscreant and slay them in game before they can carry out their dastardly plan.
Post Closed as "Opinion-based" by Senmurv, Anagkai, Mołot, Ruse, Exempt-Medic
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Ruse
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I have rarely played any kind of RPG but I read the posts here out of curiosity.

Background

A GM has spent weeks or months designing a game world. Well into the game a character invents a nuclear bomb and kills everyone. Of course this is an exaggeration but I think you know what I mean. Basically it spoils the fun and wastes a lot of work by the GM

Question

How commonly does someone spoil a game like this and what is the usual response?

Examples

  1. Give up in despair
  2. Sack the player
  3. Start up again just before the disaster
  4. Both of 2 and 3
  5. Something else

EDIT - ADDED to list but I hope not invalidating any answers, is the following. 6. Persuade the other players/characters to gang up on the miscreant and slay them in game before they can carry out their dastardly plan.

Note: I did my best with the tag. Please add any that are helpful.

I have rarely played any kind of RPG but I read the posts here out of curiosity.

Background

A GM has spent weeks or months designing a game world. Well into the game a character invents a nuclear bomb and kills everyone. Of course this is an exaggeration but I think you know what I mean. Basically it spoils the fun and wastes a lot of work by the GM

Question

How commonly does someone spoil a game like this and what is the usual response?

Examples

  1. Give up in despair
  2. Sack the player
  3. Start up again just before the disaster
  4. Both of 2 and 3
  5. Something else

Note: I did my best with the tag. Please add any that are helpful.

I have rarely played any kind of RPG but I read the posts here out of curiosity.

Background

A GM has spent weeks or months designing a game world. Well into the game a character invents a nuclear bomb and kills everyone. Of course this is an exaggeration but I think you know what I mean. Basically it spoils the fun and wastes a lot of work by the GM

Question

How commonly does someone spoil a game like this and what is the usual response?

Examples

  1. Give up in despair
  2. Sack the player
  3. Start up again just before the disaster
  4. Both of 2 and 3
  5. Something else

EDIT - ADDED to list but I hope not invalidating any answers, is the following. 6. Persuade the other players/characters to gang up on the miscreant and slay them in game before they can carry out their dastardly plan.

Note: I did my best with the tag. Please add any that are helpful.

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