Timeline for How to handle conversation between a druid and wild / tamed animals?
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Sep 5, 2023 at 14:26 | comment | added | Darth Pseudonym | Honestly I think BG3 handles it more like approach 2 in most cases. The animals tend to have a very limited point of view and are driven entirely by their current emotional state, except for a few places where they clearly aren't so limited -- and in those cases, it's plot-relevant that this is the case. Animals acting a little too thoughtfully is a clue that something odd is going on and you might want to investigate further. | |
Sep 5, 2023 at 13:48 | comment | added | Mindwin Remember Monica | There's a fourth option which is to let the player dictate what the animal does and enable powergaming, if that's what they are going for. Caveat Emptor if one goes down this treacherous path. | |
Sep 4, 2023 at 16:20 | comment | added | Nepene Nep | Fixed, and thanks. | |
Sep 4, 2023 at 16:20 | history | edited | Nepene Nep | CC BY-SA 4.0 |
added 26 characters in body
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Sep 4, 2023 at 14:22 | comment | added | Trish | Of course-yes, Man-thing! You-you want-wish to surrender-submit to the great Antler-Horned rat-god, yes-yes? Just kill-slay the iron-steel clad-dressed man-thing for me and I-me will tell you-you! | |
Sep 4, 2023 at 11:32 | comment | added | Leogout | Thank you for your answer, I started questioning the way I handle those interactions due to the way Baldur's Gate 3 does it ! As a side note you did not end the sentence on the first paragraph. | |
Sep 4, 2023 at 11:29 | vote | accept | Leogout | ||
Sep 4, 2023 at 10:07 | history | answered | Nepene Nep | CC BY-SA 4.0 |