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András
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(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

$$ 0.55 + 0.4 \times 0.55 + (0.4\times0.55)^2 + {...} + (0.4 \times 0.55)^n $$

Generally (TN = target number)

$$ \frac{21-TN}{20} + \frac{TN-2}{20}\times\frac{21-TN}{20} + {...} $$

But how do I calculate the sum of this?


(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. But edgerunner asked, so here it is.

If you have the Trick Magic Item skill feat, you can try to cast a 2nd rank Tailwind from a Magic Wand. It lasts 8 hours, so you can try this before your adventuring day starts. As no one is hurrying you, you can try until you Succeed, or until you Critically Fail, which only happens on a 1 by the time you can afford a 5th level wand. There is no consequence in getting 2-9, other than wasting your turn, which is not an issue outside of combat.)

(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

$$ 0.55 + 0.4 \times 0.55 + (0.4\times0.55)^2 + {...} + (0.4 \times 0.55)^n $$

Generally (TN = target number)

$$ \frac{21-TN}{20} + \frac{TN-2}{20}\times\frac{21-TN}{20} + {...} $$

But how do I calculate the sum of this?

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

$$ 0.55 + 0.4 \times 0.55 + (0.4\times0.55)^2 + {...} + (0.4 \times 0.55)^n $$

Generally (TN = target number)

$$ \frac{21-TN}{20} + \frac{TN-2}{20}\times\frac{21-TN}{20} + {...} $$

But how do I calculate the sum of this?


(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. But edgerunner asked, so here it is.

If you have the Trick Magic Item skill feat, you can try to cast a 2nd rank Tailwind from a Magic Wand. It lasts 8 hours, so you can try this before your adventuring day starts. As no one is hurrying you, you can try until you Succeed, or until you Critically Fail, which only happens on a 1 by the time you can afford a 5th level wand. There is no consequence in getting 2-9, other than wasting your turn, which is not an issue outside of combat.)

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Someone_Evil
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(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

0.55 + 0.4 * 0.55 + (0.4 * 0.55)^2 + ... + (0.4 * 0.55)^n

$$ 0.55 + 0.4 \times 0.55 + (0.4\times0.55)^2 + {...} + (0.4 \times 0.55)^n $$

Generally (tnTN = target number)

(21 - tn) / 20 + ((tn - 2) / 20) * ((21 - tn) / 20) + ... 

$$ \frac{21-TN}{20} + \frac{TN-2}{20}\times\frac{21-TN}{20} + {...} $$

But how do I calculate the sum of this?

(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

0.55 + 0.4 * 0.55 + (0.4 * 0.55)^2 + ... + (0.4 * 0.55)^n

Generally (tn = target number)

(21 - tn) / 20 + ((tn - 2) / 20) * ((21 - tn) / 20) + ... 

But how do I calculate the sum of this?

(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

$$ 0.55 + 0.4 \times 0.55 + (0.4\times0.55)^2 + {...} + (0.4 \times 0.55)^n $$

Generally (TN = target number)

$$ \frac{21-TN}{20} + \frac{TN-2}{20}\times\frac{21-TN}{20} + {...} $$

But how do I calculate the sum of this?

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Eddymage
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(The question is very looslyloosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

0.55 + 0.4 * 0.55 + (0.4 * 0.55)^2 + ... + (0.4 * 0.55)^n

Generally (tn = target number)

(21 - tn) / 20 + ((tn - 2) / 20) * ((21 - tn) / 20) + ... 

But how do I calculetecalculate the sum of this?

(The question is very loosly related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

0.55 + 0.4 * 0.55 + (0.4 * 0.55)^2 + ... + (0.4 * 0.55)^n

Generally (tn = target number)

(21 - tn) / 20 + ((tn - 2) / 20) * ((21 - tn) / 20) + ... 

But how do I calculete the sum of this?

(The question is very loosely related to Pathfinder 2e, so I left out the tag intentionally. It is actually about Trick Magic Item and a Wand of Tailwind)

I need at least a 10 on a d20. I can roll until I get it, or I get a 1. What is the chance I succeed? I would like to have the general formula, not just for 10.

The chance of success on the first try is 55% (11/20). If I do not succeed, which has a chance of 40%, I can try again with the same chance, so should be:

0.55 + 0.4 * 0.55 + (0.4 * 0.55)^2 + ... + (0.4 * 0.55)^n

Generally (tn = target number)

(21 - tn) / 20 + ((tn - 2) / 20) * ((21 - tn) / 20) + ... 

But how do I calculate the sum of this?

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András
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