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Mar 15 at 16:37 comment added Nobody the Hobgoblin @DanDoel Cure Wounds targets "A creature you touch", not a creature you hit with a melee attack, so there is no need for an attack roll there. Compare this to Inflict Wounds, which says "Make a melee spell attack against a creature you can reach", and which does need an attack. You are probably thinking of earlier editions, where both effects were the same spell, just reversed.
Mar 15 at 16:34 comment added Dan Doel So, you all require attack rolls to cast Cure Wounds on allies during combat, right?
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Mar 14 at 23:32 comment added ShadowRanger It especially makes sense when talking about an armored target; under pressure in combat, trying to get through the leather, chain or gorget at the neck could be pretty darn difficult, even with a cooperating victim. Of course, if the victim is offering up their neck, I'd assume you'd at least grant advantage, and perhaps deny any relevant Dex bonus, since they're not trying to dodge.
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Mar 14 at 21:30 history edited Jack CC BY-SA 4.0
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Mar 14 at 21:25 history answered Nobody the Hobgoblin CC BY-SA 4.0