Do you want to be a DM?
You said, that you love to play, but the question is: Do you love DMing, also?
They asked you to do it, as you explained it, but did you offer to be the DM in the first place?
Be assured, I know what you're talking about. I think 75% of all players I had (in the last decades, and in different RPG systems) are of about the same kind as your players, to a more or lesser extent. And I agree that you cannot (and should not try to) change your players in the way you mentioned.
In one particular group, all friends of mine, I actually stopped DMing (after the adventure), because I felt the imbalance of workload (and appreciation for my work) was too great. This happened only once, and I was confident that in the end one of the players would stand up and give it a try - as it currently happened really. They already signaled, that everything is good but asked me to DM the next adventure again. I am curious if this way of teaching them does work as I hope for.
Besides of quit being a DM you can change the players, as others already suggested. Actually, you probably don't need to change the whole group: In my experience it helps and motivates players if there is (at least) one 'working horse'-player. Maybe you getcan find and invite such a player? This player can support your work (answering simple rule questions, writing notes for the whole group, ...) and gives an example of what the game can give to players (links to character background, emotion, ...).
In the end it's your decision: Is the game currently fun for you or not?