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Nov 14 at 16:11 comment added Kirt I suppose. I think the game assumes as a default that PCs are going to be moving through a 2D grid during combat. Off the cuff, I'd say spells that refer to 'ground' sense local gravity and place effects accordingly. Perhaps the rules are different for merfolk, arachnomancer, and others casters used top operating in three dimensions.
Nov 14 at 14:22 history edited nonymous CC BY-SA 4.0
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Nov 14 at 14:18 comment added nonymous @Kirt, if the ground is anything upon which you can stand, then it any surface could be ground, including walls and ceilings, depending on a given plane of gravity or special ability, like Spider Climb, right?
Nov 14 at 8:16 comment added Kirt Did not downvote, but "What is 'the ground'?"
Nov 13 at 22:59 comment added nonymous Any feedback on the downvote?
Nov 13 at 21:20 history edited nonymous CC BY-SA 4.0
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Nov 13 at 21:13 history edited nonymous CC BY-SA 4.0
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Nov 13 at 20:57 history edited nonymous CC BY-SA 4.0
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Nov 13 at 20:51 history answered nonymous CC BY-SA 4.0