Timeline for How do I make a story based campaign revolve around a megadungeon?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jan 29, 2013 at 14:33 | vote | accept | Dakeyras | ||
Jan 28, 2013 at 16:25 | answer | added | Oblivious Sage♦ | timeline score: 8 | |
Jan 28, 2013 at 4:21 | history | edited | SevenSidedDie |
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Jan 27, 2013 at 23:44 | answer | added | GergelyPolonkai | timeline score: 0 | |
Jan 27, 2013 at 23:13 | answer | added | p.marino | timeline score: 12 | |
Jan 27, 2013 at 22:58 | comment | added | Dakeyras | @p.marino I'd design the megadungeon myself so that it will match exactly what I need, although I might borrow from anything good I have lying around. That said, if there's a product out there that matches the question, I'd be interested in hearing about it. | |
Jan 27, 2013 at 22:50 | comment | added | p.marino | Do you want to design the megadungeon as part of the campaign background, or do you plan to get a published one? | |
Jan 27, 2013 at 22:40 | history | asked | Dakeyras | CC BY-SA 3.0 |