Timeline for Starting HP in Dungeon World
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 10, 2013 at 19:58 | history | edited | okeefe | CC BY-SA 3.0 |
Clarification
|
Feb 10, 2013 at 19:51 | history | edited | okeefe | CC BY-SA 3.0 |
Citation
|
Feb 10, 2013 at 19:48 | comment | added | okeefe | The other stats are available for custom moves. Adam mentioned using Wisdom for sanity mechanics and such. (In an earlier draft of Dungeon World, Strength was used to calculate Load, but it reverted back to STR.) | |
Feb 10, 2013 at 18:40 | comment | added | SevenSidedDie | @wraith808 As far as I know only Constitution gets that treatment, but yes, it's nicely concise. | |
Feb 10, 2013 at 18:37 | comment | added | Chuck Dee | @SevenSidedDie - and I answered my own question. Not sure how I missed it. "6. Figure out Modifiers", p. 49. | |
Feb 10, 2013 at 18:33 | comment | added | Chuck Dee | @SevenSidedDie - I meant the use of terminology. Like in some books at the beginning it says if we refer to something in this way, it means X. If refer to it in this way we mean Y. It just seems such a cool way to refer to it (and useful), that I'm sorry to have actually missed that if its there. | |
Feb 10, 2013 at 18:14 | comment | added | SevenSidedDie | @wraith808 "Harm and Healing; HP", p. 22 | |
Feb 10, 2013 at 17:54 | comment | added | Chuck Dee | +1 Nice! I didn't consciously notice that the difference was in the phrasing! Do they explicitly say this anywhere? | |
Feb 10, 2013 at 16:44 | vote | accept | CommunityBot | moved from User.Id=4000 by developer User.Id=1645 | |
Feb 10, 2013 at 16:27 | history | answered | okeefe | CC BY-SA 3.0 |