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Timeline for Starting HP in Dungeon World

Current License: CC BY-SA 3.0

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Feb 10, 2013 at 19:58 history edited okeefe CC BY-SA 3.0
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Feb 10, 2013 at 19:51 history edited okeefe CC BY-SA 3.0
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Feb 10, 2013 at 19:48 comment added okeefe The other stats are available for custom moves. Adam mentioned using Wisdom for sanity mechanics and such. (In an earlier draft of Dungeon World, Strength was used to calculate Load, but it reverted back to STR.)
Feb 10, 2013 at 18:40 comment added SevenSidedDie @wraith808 As far as I know only Constitution gets that treatment, but yes, it's nicely concise.
Feb 10, 2013 at 18:37 comment added Chuck Dee @SevenSidedDie - and I answered my own question. Not sure how I missed it. "6. Figure out Modifiers", p. 49.
Feb 10, 2013 at 18:33 comment added Chuck Dee @SevenSidedDie - I meant the use of terminology. Like in some books at the beginning it says if we refer to something in this way, it means X. If refer to it in this way we mean Y. It just seems such a cool way to refer to it (and useful), that I'm sorry to have actually missed that if its there.
Feb 10, 2013 at 18:14 comment added SevenSidedDie @wraith808 "Harm and Healing; HP", p. 22
Feb 10, 2013 at 17:54 comment added Chuck Dee +1 Nice! I didn't consciously notice that the difference was in the phrasing! Do they explicitly say this anywhere?
Feb 10, 2013 at 16:44 vote accept CommunityBot moved from User.Id=4000 by developer User.Id=1645
Feb 10, 2013 at 16:27 history answered okeefe CC BY-SA 3.0