Timeline for Campaign is on hiatus. How do I keep it on life support?
Current License: CC BY-SA 2.5
6 events
when toggle format | what | by | license | comment | |
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Jan 31, 2013 at 12:34 | comment | added | Rob | Small snippets of fiction have been really helping our current campaign grow in the (feels like ages!) between sessions | |
Mar 29, 2012 at 20:38 | comment | added | aramis | My current TOR-AotEotW game has 3 FTF, plus 2 by skype. Both skype players are former roommates of my wife & I (from before we had kids), and so the group is pretty tightly connected. Add in an old friend of mine and my eldest child, and we have a group with BAD puns, inside jokes galore, and plenty of fun. I'm thinking of finding a different chat solution tho', as skype won't let me share my screen with 2+ users anymore. (It used to be that you could send to 2+, but only one could be sending at a time.) | |
Mar 29, 2012 at 18:38 | comment | added | CatLord | I have two players "telecommute" for my weekly L5R 4e game via Skype, and other players at the table. The only problem is mic positioning. | |
Mar 14, 2012 at 4:36 | comment | added | aramis | @Jakob the only way to keep a campaign active during the hiatus is, essentially, to not have a hiatus. Either switch mediums, or pack it up for unpack later. | |
Mar 12, 2012 at 17:48 | comment | added | Jakob | These are good suggestions for the actual restart of the campaign, but I feel the question is more about the time in-between when there is no gaming at all. Keeping the campaign alive during this time is the real challenge. Do you have any suggestions on how to handle that? | |
Sep 9, 2010 at 1:51 | history | answered | aramis | CC BY-SA 2.5 |